![]() Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Possibly with polygon characters, but we are still in the fact finding stages"), and some work towards that was being made, like voxels for item pickups and even enemies (there are unused voxel enemies in Shadow Warrior too BTW, at least in one of the betas), but these were ultimately scrapped, I suppose not in the least because with the arrival of Quake, 2.5D technology became hopelessly outdated and would no longer appear top-notch and "cool", even though both SW and Blood are excellent late 2.5D era titles.Your IP address has been temporarily blocked due to a large number of HTTP requests. It is likely we will do one more 25-30 level game with an improved Build engine. We are deciding now what technology we will use. Information on the side-scroller DNF is preciously scant, but it was supposed to run on the same engine that was later used for Alien Rampage, so you can "kind of" get the idea of how it would play.Īs for the DNF the 3D shooter versus Shadow Warrior, I suppose you know that there were plans for an enhanced Build engine Duke game (it is mentioned by Scott Miller in this interview among other things - "There will be a sequel to Duke Nukem 3D. Here are three other interviews with him that I found, in case someone is interested:Īn exclusive Interview with George Broussard I believe that the first shareware release came out sometime in end-June '96, so the interview must have been made sometime in the third or early fourth quarter that year. I'm unable to establish the exact date when this feature was published, but it looks like the interview was made before Christmas '96, as suggested by Broussard's reply.Īnother clue is the mention of Quake. In the end, we intend on delivering more of everything people have come to expect in 3D action games. We are trying for a shareware release prior to Christmas '96, but I doubt that will happen, and we won't rush the game just for a deadline. We do expect a release around the first of 1997. We want Shadow Warrior to surpass Duke Nukem 3D in features and gameplay and that's a TALL order. Quake's release has NOTHING to do with it. Is the shareware version ready and waiting for the Quake excitement to abate before coming out? Hey, that's what I heard. GAMECENTER: I know it will be "ready when it's ready," but there are some rumors going around.
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